MDCache *mdcache;
CInode *inode;
- mutable bool open = false; // set to true once all past_parents are opened
bool past_parents_dirty = false;
- bool global;
SnapRealm *parent = nullptr;
set<SnapRealm*> open_children; // active children that are currently open
set<SnapRealm*> open_past_children; // past children who has pinned me
- map<inodeno_t, pair<SnapRealm*, set<snapid_t> > > open_past_parents; // these are explicitly pinned.
- unsigned num_open_past_parents = 0;
elist<CInode*> inodes_with_caps = 0; // for efficient realm splits
map<client_t, xlist<Capability*>* > client_caps; // to identify clients who need snap notifications
protected:
void check_cache() const;
+private:
+ mutable bool open = false; // set to true once all past_parents are opened
+ bool global;
+
+ map<inodeno_t, pair<SnapRealm*, set<snapid_t> > > open_past_parents; // these are explicitly pinned.
+ unsigned num_open_past_parents = 0;
+
// cache
mutable snapid_t cached_seq; // max seq over self and all past+present parents.
mutable snapid_t cached_last_created; // max last_created over all past+present parents