# to make sure it has the enough scratch devices including
# replace-target and spare device. Now arg1 here is the
# required number of scratch devices by a-test-case excluding
-# the replace-target and spare device. So this function will
-# set SCRATCH_DEV_POOL to the specified number of devices.
+# the replace-target and spare device. So, this function sets
+# SCRATCH_DEV_POOL to the specified number of devices and also
+# sets a SCRATCH_DEV_NAME array with the names of the devices.
#
# Usage:
# _scratch_dev_pool_get() <ndevs>
export SCRATCH_DEV_POOL_SAVED
SCRATCH_DEV_POOL=${devs[@]:0:$test_ndevs}
export SCRATCH_DEV_POOL
+ SCRATCH_DEV_NAME=( $SCRATCH_DEV_POOL )
+ export SCRATCH_DEV_NAME
}
_scratch_dev_pool_put()
{
+ local ret1
+ local ret2
+
typeset -p SCRATCH_DEV_POOL_SAVED >/dev/null 2>&1
- if [ $? -ne 0 ]; then
+ ret1=$?
+ typeset -p SCRATCH_DEV_NAME >/dev/null 2>&1
+ ret2=$?
+ if [[ $ret1 -ne 0 || $ret2 -ne 0 ]]; then
_fail "Bug: unset val, must call _scratch_dev_pool_get before _scratch_dev_pool_put"
fi
- if [ -z "$SCRATCH_DEV_POOL_SAVED" ]; then
+ if [[ -z "$SCRATCH_DEV_POOL_SAVED" || -z "${SCRATCH_DEV_NAME[@]}" ]]; then
_fail "Bug: str empty, must call _scratch_dev_pool_get before _scratch_dev_pool_put"
fi
+ export SCRATCH_DEV_NAME=()
export SCRATCH_DEV_POOL=$SCRATCH_DEV_POOL_SAVED
export SCRATCH_DEV_POOL_SAVED=""
}