From: Piotr Dałek Date: Wed, 31 Aug 2016 15:24:31 +0000 (+0200) Subject: crush: don't normalize input of crush_ln iteratively X-Git-Tag: v11.0.1~270^2~1 X-Git-Url: http://git-server-git.apps.pok.os.sepia.ceph.com/?a=commitdiff_plain;h=110de33ca497d94fc4737e5154d3fe781fa84a0a;p=ceph.git crush: don't normalize input of crush_ln iteratively Use __builtin_clz() supported by GCC and Clang to figure out how many bits we should shift instead of shifting by a bit in a loop until the value gets normalized. Improves performance of this function by up to 3x in worst-case scenario and overall straw2 performance by ~10%. Signed-off-by: Piotr Dałek --- diff --git a/src/crush/mapper.c b/src/crush/mapper.c index 832900f6821b..6f6b09e5807e 100644 --- a/src/crush/mapper.c +++ b/src/crush/mapper.c @@ -253,9 +253,13 @@ static __u64 crush_ln(unsigned int xin) /* normalize input */ iexpon = 15; - while (!(x & 0x18000)) { - x <<= 1; - iexpon--; + + // figure out number of bits we need to shift and + // do it in one step instead of iteratively + if (!(x & 0x18000)) { + int bits = __builtin_clz(x & 0x1FFFF) - 16; + x <<= bits; + iexpon = 15 - bits; } index1 = (x >> 8) << 1;