In statfs, when the quota root for a dir is discovered,
it uses that dir to base values for max_files and max_bytes.
This can be an issue when a dir is found with only one of two potential quota
fields. Take for instance, a dir with only max_files set and parent dir
has only max_bytes set. During a statfs call, it will then use the max_files
value for provided dir, but does not have a value for max_bytes. In this case,
this behavior will cause the size of the filesystem to be displayed.
Instead, find the quota root for max_files and max_bytes separately. This will
allow for mixed quotas to inherit missing values from its parent. In the above
example, max_files from current dir and max_bytes from parent dir will be
displayed.
Fixes: https://tracker.ceph.com/issues/73487 Signed-off-by: Christopher Hoffman <choffman@redhat.com>
(cherry picked from commit dd02ea9b18502b87ce815eba4286ae3516e334b3)
Casey Bodley [Fri, 3 Oct 2025 16:24:18 +0000 (12:24 -0400)]
rgw: fix 'bucket rm --bypass-gc' for copied objects
the `--bypass-gc` argument to `radosgw-admin bucket rm` causes us to
call `RadosBucket::remove_bypass_gc()`, which loops over the tail
objects and removes each with `RGWRados::delete_raw_obj_aio()`
however, this was removing the objects with `cls_rgw_remove_obj()`,
which is for head objects, not tails. tail objects must be removed with
`cls_refcount_put()`, which preserves them until the last copy is
removed
rename `delete_raw_obj_aio()` to `delete_tail_obj_aio()` to clarify its
purpose
Nitzan Mordechai [Wed, 22 Oct 2025 05:41:56 +0000 (05:41 +0000)]
tasks/cbt_performance: Tolerate exceptions during performance data updates
If an exception occurs during the POST request to update CBT performance,
log the error instead of failing the entire job. This ensures that
intermittent update failures do not block the main workflow.
The unlink subcommand did not handle unsharded bucket indices
appropriately. These are when the number of shards listed in the
bucket instance object is 0. In that case there will actually be 1
shard.
When number of shards as 0 is passed into the function that maps
object names to shards, it returns -1. And that was not handled
properly. That is now fixed.