From 40c37fcd1ed55fc60bfe446f83d2d5715f0aed3e Mon Sep 17 00:00:00 2001 From: Greg Farnum Date: Thu, 7 Jan 2010 16:56:28 -0800 Subject: [PATCH] msgr: rename endpoint_stopped to destination_stopped --- src/msg/SimpleMessenger.cc | 18 +++++++++--------- src/msg/SimpleMessenger.h | 4 ++-- 2 files changed, 11 insertions(+), 11 deletions(-) diff --git a/src/msg/SimpleMessenger.cc b/src/msg/SimpleMessenger.cc index 4a156667b53a8..c04bcd8e6b670 100644 --- a/src/msg/SimpleMessenger.cc +++ b/src/msg/SimpleMessenger.cc @@ -211,7 +211,7 @@ void *SimpleMessenger::Accepter::entry() messenger->lock.Lock(); - if (!messenger->endpoint_stopped) { + if (!messenger->destination_stopped) { Pipe *p = new Pipe(messenger, Pipe::STATE_ACCEPTING); p->sd = sd; p->start_reader(); @@ -343,7 +343,7 @@ void SimpleMessenger::dispatch_entry() //tell everything else it's time to stop lock.Lock(); - endpoint_stopped = true; + destination_stopped = true; wait_cond.Signal(); lock.Unlock(); } @@ -1131,7 +1131,7 @@ int SimpleMessenger::Pipe::connect() backoff = utime_t(); dout(20) << "connect success " << connect_seq << ", lossy = " << policy.lossy << dendl; - if (!messenger->endpoint_stopped) { + if (!messenger->destination_stopped) { Connection * cstate = connection_state->get(); pipe_lock.Unlock(); messenger->dispatch_queue.queue_connect(cstate); @@ -1328,7 +1328,7 @@ void SimpleMessenger::Pipe::fail() discard_queue(); - if (!messenger->endpoint_stopped) { + if (!messenger->destination_stopped) { Connection * cstate = connection_state->get(); pipe_lock.Unlock(); messenger->dispatch_queue.queue_reset(cstate); @@ -1343,7 +1343,7 @@ void SimpleMessenger::Pipe::was_session_reset() dout(10) << "was_session_reset" << dendl; discard_queue(); - if (!messenger->endpoint_stopped) { + if (!messenger->destination_stopped) { Connection * cstate = connection_state->get(); pipe_lock.Unlock(); messenger->dispatch_queue.queue_remote_reset(cstate); @@ -2203,7 +2203,7 @@ bool SimpleMessenger::register_entity(entity_name_t name) dout(10) << "register_entity " << name << dendl; lock.Lock(); - if (!endpoint_stopped) { //already have a working entity set + if (!destination_stopped) { //already have a working entity set lock.Unlock(); return false; } @@ -2216,7 +2216,7 @@ bool SimpleMessenger::register_entity(entity_name_t name) else my_type = name.type(); - endpoint_stopped = false; + destination_stopped = false; dout(10) << "register_entity " << name << " at " << get_myaddr() << dendl; @@ -2239,7 +2239,7 @@ void SimpleMessenger::submit_message(Message *m, const entity_inst_t& dest, bool { // local? if (ms_addr.is_local_to(dest_addr)) { - if (dest_addr.get_erank() == 0 && !endpoint_stopped) { + if (dest_addr.get_erank() == 0 && !destination_stopped) { // local dout(20) << "submit_message " << *m << " local" << dendl; dispatch_queue.local_delivery(m, m->get_priority()); @@ -2330,7 +2330,7 @@ void SimpleMessenger::wait() // reap dead pipes reaper(); - if (endpoint_stopped) { + if (destination_stopped) { dout(10) << "wait: everything stopped" << dendl; break; // everything stopped. } diff --git a/src/msg/SimpleMessenger.h b/src/msg/SimpleMessenger.h index 928bb2d2c9919..071660294f908 100644 --- a/src/msg/SimpleMessenger.h +++ b/src/msg/SimpleMessenger.h @@ -403,7 +403,7 @@ private: entity_addr_t ms_addr; // local - bool endpoint_stopped; + bool destination_stopped; // remote hash_map rank_pipe; @@ -477,7 +477,7 @@ public: Messenger(entity_name_t()), accepter(this), lock("SimpleMessenger::lock"), started(false), did_bind(false), need_addr(true), - endpoint_stopped(true), my_type(-1), + destination_stopped(true), my_type(-1), global_seq_lock("SimpleMessenger::global_seq_lock"), global_seq(0), dispatch_thread(this), messenger(this) { // for local dmsg delivery -- 2.39.5