From 705a1e3c18504826726d1586ee40f5e65d60f7a1 Mon Sep 17 00:00:00 2001 From: Xinze Chi Date: Wed, 5 Nov 2014 08:24:36 +0000 Subject: [PATCH] osd: cache pool: delete dead code in ReplicatedPG::agent_choose_mode Signed-off-by: Xinze Chi --- src/osd/ReplicatedPG.cc | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/src/osd/ReplicatedPG.cc b/src/osd/ReplicatedPG.cc index bfceffa50f2d9..a72c30259ab0a 100644 --- a/src/osd/ReplicatedPG.cc +++ b/src/osd/ReplicatedPG.cc @@ -11829,11 +11829,7 @@ void ReplicatedPG::agent_choose_mode(bool restart) // set effort in [0..1] range based on where we are between evict_mode = TierAgentState::EVICT_MODE_SOME; uint64_t over = full_micro - evict_target; - uint64_t span; - if (evict_target >= 1000000) - span = 1; - else - span = 1000000 - evict_target; + uint64_t span = 1000000 - evict_target; evict_effort = MAX(over * 1000000 / span, (unsigned)(1000000.0 * g_conf->osd_agent_min_evict_effort)); -- 2.39.5