From c53d949e7f4c5f269ef03f7e556176f54d530957 Mon Sep 17 00:00:00 2001 From: Pan Liu Date: Tue, 23 May 2017 23:15:14 +0800 Subject: [PATCH] msg/async: Lower down the AsyncMessenger's standby warning from debug level 0 to 10. Signed-off-by: Pan Liu --- src/msg/async/AsyncConnection.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/msg/async/AsyncConnection.cc b/src/msg/async/AsyncConnection.cc index 8eec59684585..e2190bfaed66 100644 --- a/src/msg/async/AsyncConnection.cc +++ b/src/msg/async/AsyncConnection.cc @@ -2065,7 +2065,7 @@ void AsyncConnection::fault() outcoming_bl.clear(); if (!once_ready && !is_queued() && state >=STATE_ACCEPTING && state <= STATE_ACCEPTING_WAIT_CONNECT_MSG_AUTH) { - ldout(async_msgr->cct, 0) << __func__ << " with nothing to send and in the half " + ldout(async_msgr->cct, 10) << __func__ << " with nothing to send and in the half " << " accept state just closed" << dendl; write_lock.unlock(); _stop(); @@ -2074,7 +2074,7 @@ void AsyncConnection::fault() } reset_recv_state(); if (policy.standby && !is_queued() && state != STATE_WAIT) { - ldout(async_msgr->cct,0) << __func__ << " with nothing to send, going to standby" << dendl; + ldout(async_msgr->cct, 10) << __func__ << " with nothing to send, going to standby" << dendl; state = STATE_STANDBY; write_lock.unlock(); return; -- 2.47.3