#include "include/rados/librados.hpp"
#include "common/dout.h"
#include "common/errno.h"
+#include "librbd/AioImageRequestWQ.h"
#include "librbd/AsyncObjectThrottle.h"
#include "librbd/ImageCtx.h"
#include "librbd/ObjectMap.h"
namespace librbd {
namespace operation {
-namespace {
+using util::create_context_callback;
+using util::create_rados_safe_callback;
-template <typename I>
-std::ostream& operator<<(std::ostream& os,
- const typename SnapshotRollbackRequest<I>::State& state) {
- switch(state) {
- case SnapshotRollbackRequest<I>::STATE_RESIZE_IMAGE:
- os << "RESIZE_IMAGE";
- break;
- case SnapshotRollbackRequest<I>::STATE_ROLLBACK_OBJECT_MAP:
- os << "ROLLBACK_OBJECT_MAP";
- break;
- case SnapshotRollbackRequest<I>::STATE_ROLLBACK_OBJECTS:
- os << "ROLLBACK_OBJECTS";
- break;
- case SnapshotRollbackRequest<I>::STATE_REFRESH_OBJECT_MAP:
- os << "REFRESH_OBJECT_MAP";
- break;
- case SnapshotRollbackRequest<I>::STATE_INVALIDATE_CACHE:
- os << "INVALIDATE_CACHE";
- break;
- default:
- os << "UNKNOWN (" << static_cast<uint32_t>(state) << ")";
- break;
- }
- return os;
-}
+namespace {
template <typename I>
-class C_RollbackObject : public C_AsyncObjectThrottle<> {
+class C_RollbackObject : public C_AsyncObjectThrottle<I> {
public:
- C_RollbackObject(AsyncObjectThrottle<> &throttle, I *image_ctx,
+ C_RollbackObject(AsyncObjectThrottle<I> &throttle, I *image_ctx,
uint64_t snap_id, uint64_t object_num)
- : C_AsyncObjectThrottle(throttle, *image_ctx), m_snap_id(snap_id),
+ : C_AsyncObjectThrottle<I>(throttle, *image_ctx), m_snap_id(snap_id),
m_object_num(object_num) {
}
template <typename I>
SnapshotRollbackRequest<I>::~SnapshotRollbackRequest() {
+ I &image_ctx = this->m_image_ctx;
+ if (m_blocking_writes) {
+ image_ctx.aio_work_queue->unblock_writes();
+ }
delete m_object_map;
}
template <typename I>
void SnapshotRollbackRequest<I>::send_op() {
- send_resize_image();
+ send_block_writes();
}
template <typename I>
-bool SnapshotRollbackRequest<I>::should_complete(int r) {
+void SnapshotRollbackRequest<I>::send_block_writes() {
I &image_ctx = this->m_image_ctx;
CephContext *cct = image_ctx.cct;
- ldout(cct, 5) << this << " " << __func__ << ": state=" << m_state << ", "
- << "r=" << r << dendl;
- if (r < 0) {
- lderr(cct) << "encountered error: " << cpp_strerror(r) << dendl;
- return true;
- }
+ ldout(cct, 5) << this << " " << __func__ << dendl;
- RWLock::RLocker owner_lock(image_ctx.owner_lock);
- bool finished = false;
- switch (m_state) {
- case STATE_RESIZE_IMAGE:
- send_rollback_object_map();
- break;
- case STATE_ROLLBACK_OBJECT_MAP:
- send_rollback_objects();
- break;
- case STATE_ROLLBACK_OBJECTS:
- finished = send_refresh_object_map();
- break;
- case STATE_REFRESH_OBJECT_MAP:
- finished = send_invalidate_cache();
- break;
- case STATE_INVALIDATE_CACHE:
- finished = true;
- break;
- default:
- assert(false);
- break;
+ m_blocking_writes = true;
+ image_ctx.aio_work_queue->block_writes(create_context_callback<
+ SnapshotRollbackRequest<I>,
+ &SnapshotRollbackRequest<I>::handle_block_writes>(this));
+}
+
+template <typename I>
+Context *SnapshotRollbackRequest<I>::handle_block_writes(int *result) {
+ I &image_ctx = this->m_image_ctx;
+ CephContext *cct = image_ctx.cct;
+ ldout(cct, 5) << this << " " << __func__ << ": r=" << *result << dendl;
+
+ if (*result < 0) {
+ lderr(cct) << "failed to block writes: " << cpp_strerror(*result) << dendl;
+ return this->create_context_finisher();
}
- return finished;
+
+ send_resize_image();
+ return nullptr;
}
template <typename I>
void SnapshotRollbackRequest<I>::send_resize_image() {
I &image_ctx = this->m_image_ctx;
- assert(image_ctx.owner_lock.is_locked());
uint64_t current_size;
{
+ RWLock::RLocker owner_locker(image_ctx.owner_lock);
RWLock::RLocker snap_locker(image_ctx.snap_lock);
current_size = image_ctx.get_image_size(CEPH_NOSNAP);
}
CephContext *cct = image_ctx.cct;
ldout(cct, 5) << this << " " << __func__ << dendl;
- m_state = STATE_RESIZE_IMAGE;
- ResizeRequest<I> *req = new ResizeRequest<I>(image_ctx,
- this->create_callback_context(),
- m_snap_size, m_no_op_prog_ctx);
+ Context *ctx = create_context_callback<
+ SnapshotRollbackRequest<I>,
+ &SnapshotRollbackRequest<I>::handle_resize_image>(this);
+ ResizeRequest<I> *req = ResizeRequest<I>::create(image_ctx, ctx, m_snap_size,
+ m_no_op_prog_ctx, 0, true);
req->send();
}
+template <typename I>
+Context *SnapshotRollbackRequest<I>::handle_resize_image(int *result) {
+ I &image_ctx = this->m_image_ctx;
+ CephContext *cct = image_ctx.cct;
+ ldout(cct, 5) << this << " " << __func__ << ": r=" << *result << dendl;
+
+ if (*result < 0) {
+ lderr(cct) << "failed to resize image for rollback: "
+ << cpp_strerror(*result) << dendl;
+ return this->create_context_finisher();
+ }
+
+ send_rollback_object_map();
+ return nullptr;
+}
+
template <typename I>
void SnapshotRollbackRequest<I>::send_rollback_object_map() {
I &image_ctx = this->m_image_ctx;
- assert(image_ctx.owner_lock.is_locked());
{
+ RWLock::RLocker owner_locker(image_ctx.owner_lock);
RWLock::RLocker snap_locker(image_ctx.snap_lock);
RWLock::WLocker object_map_lock(image_ctx.object_map_lock);
if (image_ctx.object_map != nullptr) {
CephContext *cct = image_ctx.cct;
ldout(cct, 5) << this << " " << __func__ << dendl;
- m_state = STATE_ROLLBACK_OBJECT_MAP;
- image_ctx.object_map->rollback(m_snap_id,
- this->create_callback_context());
+ Context *ctx = create_context_callback<
+ SnapshotRollbackRequest<I>,
+ &SnapshotRollbackRequest<I>::handle_rollback_object_map>(this);
+ image_ctx.object_map->rollback(m_snap_id, ctx);
return;
}
}
}
template <typename I>
-void SnapshotRollbackRequest<I>::send_rollback_objects() {
+Context *SnapshotRollbackRequest<I>::handle_rollback_object_map(int *result) {
I &image_ctx = this->m_image_ctx;
- assert(image_ctx.owner_lock.is_locked());
+ CephContext *cct = image_ctx.cct;
+ ldout(cct, 5) << this << " " << __func__ << ": r=" << *result << dendl;
+ assert(*result == 0);
+ send_rollback_objects();
+ return nullptr;
+}
+
+template <typename I>
+void SnapshotRollbackRequest<I>::send_rollback_objects() {
+ I &image_ctx = this->m_image_ctx;
CephContext *cct = image_ctx.cct;
ldout(cct, 5) << this << " " << __func__ << dendl;
- m_state = STATE_ROLLBACK_OBJECTS;
+ RWLock::RLocker owner_locker(image_ctx.owner_lock);
uint64_t num_objects;
{
RWLock::RLocker snap_locker(image_ctx.snap_lock);
image_ctx.get_current_size());
}
- Context *ctx = this->create_callback_context();
+ Context *ctx = create_context_callback<
+ SnapshotRollbackRequest<I>,
+ &SnapshotRollbackRequest<I>::handle_rollback_objects>(this);
typename AsyncObjectThrottle<I>::ContextFactory context_factory(
boost::lambda::bind(boost::lambda::new_ptr<C_RollbackObject<I> >(),
boost::lambda::_1, &image_ctx, m_snap_id, boost::lambda::_2));
- AsyncObjectThrottle<I> *throttle = new AsyncObjectThrottle<>(
+ AsyncObjectThrottle<I> *throttle = new AsyncObjectThrottle<I>(
this, image_ctx, context_factory, ctx, &m_prog_ctx, 0, num_objects);
throttle->start_ops(image_ctx.concurrent_management_ops);
}
template <typename I>
-bool SnapshotRollbackRequest<I>::send_refresh_object_map() {
+Context *SnapshotRollbackRequest<I>::handle_rollback_objects(int *result) {
I &image_ctx = this->m_image_ctx;
- assert(image_ctx.owner_lock.is_locked());
+ CephContext *cct = image_ctx.cct;
+ ldout(cct, 5) << this << " " << __func__ << ": r=" << *result << dendl;
+
+ if (*result < 0) {
+ lderr(cct) << "failed to rollback objects: " << cpp_strerror(*result)
+ << dendl;
+ return this->create_context_finisher();
+ }
- if (image_ctx.object_map == nullptr) {
+ return send_refresh_object_map();
+}
+
+template <typename I>
+Context *SnapshotRollbackRequest<I>::send_refresh_object_map() {
+ I &image_ctx = this->m_image_ctx;
+
+ bool object_map_enabled;
+ {
+ RWLock::RLocker owner_locker(image_ctx.owner_lock);
+ RWLock::RLocker snap_locker(image_ctx.snap_lock);
+ object_map_enabled = (image_ctx.object_map != nullptr);
+ }
+ if (!object_map_enabled) {
return send_invalidate_cache();
}
CephContext *cct = image_ctx.cct;
ldout(cct, 5) << this << " " << __func__ << dendl;
- m_state = STATE_REFRESH_OBJECT_MAP;
m_object_map = image_ctx.create_object_map(CEPH_NOSNAP);
- image_ctx.owner_lock.put_read();
- Context *ctx = this->create_callback_context();
+ Context *ctx = create_context_callback<
+ SnapshotRollbackRequest<I>,
+ &SnapshotRollbackRequest<I>::handle_refresh_object_map>(this);
m_object_map->open(ctx);
- image_ctx.owner_lock.get_read();
+ return nullptr;
+}
- return false;
+template <typename I>
+Context *SnapshotRollbackRequest<I>::handle_refresh_object_map(int *result) {
+ I &image_ctx = this->m_image_ctx;
+ CephContext *cct = image_ctx.cct;
+ ldout(cct, 5) << this << " " << __func__ << ": r=" << *result << dendl;
+
+ assert(*result == 0);
+ return send_invalidate_cache();
}
template <typename I>
-bool SnapshotRollbackRequest<I>::send_invalidate_cache() {
+Context *SnapshotRollbackRequest<I>::send_invalidate_cache() {
I &image_ctx = this->m_image_ctx;
- assert(image_ctx.owner_lock.is_locked());
apply();
-
if (image_ctx.object_cacher == NULL) {
- return true;
+ return this->create_context_finisher();
}
CephContext *cct = image_ctx.cct;
ldout(cct, 5) << this << " " << __func__ << dendl;
- m_state = STATE_INVALIDATE_CACHE;
- image_ctx.invalidate_cache(this->create_callback_context());
- return false;
+ Context *ctx = create_context_callback<
+ SnapshotRollbackRequest<I>,
+ &SnapshotRollbackRequest<I>::handle_invalidate_cache>(this);
+ image_ctx.invalidate_cache(ctx);
+ return nullptr;
+}
+
+template <typename I>
+Context *SnapshotRollbackRequest<I>::handle_invalidate_cache(int *result) {
+ I &image_ctx = this->m_image_ctx;
+ CephContext *cct = image_ctx.cct;
+ ldout(cct, 5) << this << " " << __func__ << ": r=" << *result << dendl;
+
+ if (*result < 0) {
+ lderr(cct) << "failed to invalidate cache: " << cpp_strerror(*result)
+ << dendl;
+ }
+ return this->create_context_finisher();
}
template <typename I>
void SnapshotRollbackRequest<I>::apply() {
I &image_ctx = this->m_image_ctx;
- assert(image_ctx.owner_lock.is_locked());
+ RWLock::RLocker owner_locker(image_ctx.owner_lock);
RWLock::WLocker snap_locker(image_ctx.snap_lock);
if (image_ctx.object_map != nullptr) {
std::swap(m_object_map, image_ctx.object_map);
* @verbatim
*
* <start> ---------\
- * . |
- * . v
- * . STATE_RESIZE_IMAGE
- * . |
- * . (skip path) v
- * . . . . > STATE_ROLLBACK_OBJECT_MAP
- * . |
- * . v
- * . . . . > STATE_ROLLBACK_OBJECTS . . . . . . . . . . .
- * | .
- * v .
- * STATE_REFRESH_OBJECT_MAP (skip if object .
- * | map disabled) .
- * v .
- * STATE_INVALIDATE_CACHE .
- * | .
- * v .
- * <finish> < . . . . . . . . . . . . . . . .
+ * |
+ * v
+ * STATE_BLOCK_WRITES
+ * |
+ * v
+ * STATE_RESIZE_IMAGE (skip if resize not
+ * | required)
+ * v
+ * STATE_ROLLBACK_OBJECT_MAP (skip if object
+ * | map disabled)
+ * v
+ * STATE_ROLLBACK_OBJECTS
+ * |
+ * v
+ * STATE_REFRESH_OBJECT_MAP (skip if object
+ * | map disabled)
+ * v
+ * STATE_INVALIDATE_CACHE (skip if cache
+ * | disabled)
+ * v
+ * <finish>
*
* @endverbatim
*
* The _ROLLBACK_OBJECT_MAP state is skipped if the object map isn't enabled.
* The _INVALIDATE_CACHE state is skipped if the cache isn't enabled.
*/
- enum State {
- STATE_RESIZE_IMAGE,
- STATE_ROLLBACK_OBJECT_MAP,
- STATE_ROLLBACK_OBJECTS,
- STATE_REFRESH_OBJECT_MAP,
- STATE_INVALIDATE_CACHE
- };
SnapshotRollbackRequest(ImageCtxT &image_ctx, Context *on_finish,
const std::string &snap_name, uint64_t snap_id,
protected:
virtual void send_op();
- virtual bool should_complete(int r);
+ virtual bool should_complete(int r) {
+ return true;
+ }
virtual journal::Event create_event(uint64_t op_tid) const {
return journal::SnapRollbackEvent(op_tid, m_snap_name);
ProgressContext &m_prog_ctx;
NoOpProgressContext m_no_op_prog_ctx;
- State m_state;
+ bool m_blocking_writes = false;
decltype(ImageCtxT::object_map) m_object_map;
+ void send_block_writes();
+ Context *handle_block_writes(int *result);
+
void send_resize_image();
+ Context *handle_resize_image(int *result);
+
void send_rollback_object_map();
+ Context *handle_rollback_object_map(int *result);
+
void send_rollback_objects();
- bool send_refresh_object_map();
- bool send_invalidate_cache();
+ Context *handle_rollback_objects(int *result);
+
+ Context *send_refresh_object_map();
+ Context *handle_refresh_object_map(int *result);
+
+ Context *send_invalidate_cache();
+ Context *handle_invalidate_cache(int *result);
void apply();
};