float weight;
map<string,string> loc;
loc["root"] = "default";
- const std::string HOST("host0");
+ const string HOST("host0");
loc["host"] = HOST;
EXPECT_FALSE(c->check_item_loc(g_ceph_context, item, loc, &weight));
}
- const std::string OSD("osd.0");
+ const string OSD("osd.0");
{
map<string,string> loc;
loc["root"] = "default";
}
// implicit creation of a bucket
{
- std::string name = "NAME";
+ string name = "NAME";
map<string,string> loc;
loc["root"] = "default";
loc["host"] = name;
}
// adding to an existing item name that is not associated with a bucket
{
- std::string name = "ITEM_WITHOUT_BUCKET";
+ string name = "ITEM_WITHOUT_BUCKET";
map<string,string> loc;
loc["root"] = "default";
loc["host"] = name;
TEST(CrushWrapper, item_bucket_names) {
CrushWrapper *c = new CrushWrapper;
int index = 123;
- std::string name = "NAME";
+ string name = "NAME";
EXPECT_EQ(-EINVAL, c->set_item_name(index, "\001"));
EXPECT_EQ(0, c->set_item_name(index, name));
EXPECT_TRUE(c->name_exists(name));
TEST(CrushWrapper, bucket_types) {
CrushWrapper *c = new CrushWrapper;
int index = 123;
- std::string name = "NAME";
+ string name = "NAME";
c->set_type_name(index, name);
EXPECT_EQ(1, c->get_num_type_names());
EXPECT_EQ(index, c->get_type_id(name));