This was fixed before, got lost somehow.
Signed-off-by: Sage Weil <sage@newdream.net>
};
more_bits_t *_more;
- bool have_more() { return _more ? true : false; }
+ bool have_more() const { return _more ? true : false; }
void try_clear_more() {
if (_more && _more->empty()) {
delete _more;
return have_more() ? _more->scatter_wanted : false;
}
- bool is_dirty() {
+ bool is_dirty() const {
return have_more() ? _more->dirty : false;
}
bool is_flushing() {