OPTION(osd_leveldb_bloom_size, OPT_INT, 0) // OSD's leveldb bloom bits per entry
OPTION(osd_leveldb_max_open_files, OPT_INT, 0) // OSD's leveldb max open files
OPTION(osd_leveldb_compression, OPT_BOOL, true) // OSD's leveldb uses compression
-OPTION(osd_leveldb_paranoid, OPT_BOOL, true) // OSD's leveldb paranoid flag
+OPTION(osd_leveldb_paranoid, OPT_BOOL, false) // OSD's leveldb paranoid flag
/**
* osd_client_op_priority and osd_recovery_op_priority adjust the relative