Just to avoid confusion with start_sync(Context*c), which is totally
different.
Signed-off-by: Sage Weil <sage@redhat.com>
{
dout(5) << "umount " << basedir << dendl;
-
- start_sync();
+ do_force_sync();
lock.Lock();
stop = true;
}
}
-void FileStore::start_sync()
+void FileStore::do_force_sync()
{
+ dout(10) << __func__ << dendl;
Mutex::Locker l(lock);
force_sync = true;
sync_cond.Signal();
void _start_sync();
- void start_sync();
+ void do_force_sync();
void start_sync(Context *onsafe);
void sync();
void _flush_op_queue();