}
/**
- * std::Set the name of the local entity. The name is reported to others and
+ * set the name of the local entity. The name is reported to others and
* can be changed while the system is running, but doing so at incorrect
* times may have bad results.
*
void set_myname(const entity_name_t& m) { my_name = m; }
/**
- * std::Set the unknown address components for this Messenger.
+ * set the unknown address components for this Messenger.
* This is useful if the Messenger doesn't know its full address just by
* binding, but another Messenger on the same interface has already learned
* its full address. This function does not fill in known address elements,
*/
virtual bool set_addr_unknowns(const entity_addrvec_t &addrs) = 0;
/**
- * std::Set the address for this Messenger. This is useful if the Messenger
+ * set the address for this Messenger. This is useful if the Messenger
* binds to a specific address but advertises a different address on the
* the network.
*
* @{
*/
/**
- * std::Set the cluster protocol in use by this daemon.
+ * set the cluster protocol in use by this daemon.
* This is an init-time function and cannot be called after calling
* start() or bind().
*
*/
virtual void set_cluster_protocol(int p) = 0;
/**
- * std::Set a policy which is applied to all peers who do not have a type-specific
+ * set a policy which is applied to all peers who do not have a type-specific
* Policy.
* This is an init-time function and cannot be called after calling
* start() or bind().
*/
virtual void set_default_policy(Policy p) = 0;
/**
- * std::Set a policy which is applied to all peers of the given type.
+ * set a policy which is applied to all peers of the given type.
* This is an init-time function and cannot be called after calling
* start() or bind().
*
*/
virtual void set_policy(int type, Policy p) = 0;
/**
- * std::Set the Policy associated with a type of peer.
+ * set the Policy associated with a type of peer.
*
* This can be called either on initial setup, or after connections
* are already established. However, the policies for existing
*/
virtual Policy get_default_policy() = 0;
/**
- * std::Set Throttlers applied to all Messages from the given type of peer
+ * set Throttlers applied to all Messages from the given type of peer
*
* This is an init-time function and cannot be called after calling
* start() or bind().
*/
virtual void set_policy_throttlers(int type, Throttle *bytes, Throttle *msgs=NULL) = 0;
/**
- * std::Set the default send priority
+ * set the default send priority
*
* This is an init-time function and must be called *before* calling
* start().
default_send_priority = p;
}
/**
- * std::Set the priority(SO_PRIORITY) for all packets to be sent on this socket.
+ * set the priority(SO_PRIORITY) for all packets to be sent on this socket.
*
* Linux uses this value to order the networking queues: packets with a higher
* priority may be processed first depending on the selected device queueing
* Perform any resource allocation, thread startup, etc
* that is required before attempting to connect to other
* Messengers or transmit messages.
- * Once this function completes, started shall be std::set to true.
+ * Once this function completes, started shall be set to true.
*
* @return 0 on success; -errno on failure.
*/