--- /dev/null
+#include "chained_dispatchers.h"
+#include "crimson/net/Connection.h"
+
+
+seastar::future<>
+ChainedDispatchers::ms_dispatch(ceph::net::ConnectionRef conn,
+ MessageRef m) {
+ return seastar::do_for_each(dispatchers, [conn, m](Dispatcher* dispatcher) {
+ return dispatcher->ms_dispatch(conn, m);
+ });
+}
+
+seastar::future<>
+ChainedDispatchers::ms_handle_accept(ceph::net::ConnectionRef conn) {
+ return seastar::do_for_each(dispatchers, [conn](Dispatcher* dispatcher) {
+ return dispatcher->ms_handle_accept(conn);
+ });
+}
+
+seastar::future<>
+ChainedDispatchers::ms_handle_connect(ceph::net::ConnectionRef conn) {
+ return seastar::do_for_each(dispatchers, [conn](Dispatcher* dispatcher) {
+ return dispatcher->ms_handle_connect(conn);
+ });
+}
+
+seastar::future<>
+ChainedDispatchers::ms_handle_reset(ceph::net::ConnectionRef conn) {
+ return seastar::do_for_each(dispatchers, [conn](Dispatcher* dispatcher) {
+ return dispatcher->ms_handle_reset(conn);
+ });
+}
+
+seastar::future<>
+ChainedDispatchers::ms_handle_remote_reset(ceph::net::ConnectionRef conn) {
+ return seastar::do_for_each(dispatchers, [conn](Dispatcher* dispatcher) {
+ return dispatcher->ms_handle_remote_reset(conn);
+ });
+}
+
+seastar::future<std::unique_ptr<AuthAuthorizer>>
+ChainedDispatchers::ms_get_authorizer(peer_type_t peer_type, bool force_new)
+{
+ // since dispatcher returns a nullptr if it does not have the authorizer,
+ // let's use the chain-of-responsibility pattern here.
+ struct Params {
+ peer_type_t peer_type;
+ bool force_new;
+ std::deque<Dispatcher*>::iterator first, last;
+ } params = {peer_type, force_new,
+ dispatchers.begin(), dispatchers.end()};
+ return seastar::do_with(Params{params}, [this] (Params& params) {
+ using result_t = std::unique_ptr<AuthAuthorizer>;
+ return seastar::repeat_until_value([&] () {
+ auto& first = params.first;
+ if (first == params.last) {
+ // just give up
+ return seastar::make_ready_future<std::optional<result_t>>(result_t{});
+ } else {
+ return (*first)->ms_get_authorizer(params.peer_type,
+ params.force_new)
+ .then([&] (auto&& auth)-> std::optional<result_t> {
+ if (auth) {
+ // hooray!
+ return std::move(auth);
+ } else {
+ // try next one
+ ++first;
+ return {};
+ }
+ });
+ }
+ });
+ });
+}
--- /dev/null
+// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:nil -*-
+// vim: ts=8 sw=2 smarttab
+
+#pragma once
+
+#include <deque>
+#include "crimson/net/Dispatcher.h"
+
+// in existing Messenger, dispatchers are put into a chain as described by
+// chain-of-responsibility pattern. we could do the same to stop processing
+// the message once any of the dispatchers claims this message, and prevent
+// other dispatchers from reading it. but this change is more involved as
+// it requires changing the ms_ methods to return a bool. so as an intermediate
+// solution, we are using an observer dispatcher to notify all the interested
+// or unintersted parties.
+class ChainedDispatchers : public ceph::net::Dispatcher {
+ std::deque<Dispatcher*> dispatchers;
+public:
+ void push_front(Dispatcher* dispatcher) {
+ dispatchers.push_front(dispatcher);
+ }
+ void push_back(Dispatcher* dispatcher) {
+ dispatchers.push_back(dispatcher);
+ }
+ seastar::future<> ms_dispatch(ceph::net::ConnectionRef conn, MessageRef m) override;
+ seastar::future<> ms_handle_accept(ceph::net::ConnectionRef conn) override;
+ seastar::future<> ms_handle_connect(ceph::net::ConnectionRef conn) override;
+ seastar::future<> ms_handle_reset(ceph::net::ConnectionRef conn) override;
+ seastar::future<> ms_handle_remote_reset(ceph::net::ConnectionRef conn) override;
+ seastar::future<std::unique_ptr<AuthAuthorizer>>
+ ms_get_authorizer(peer_type_t peer_type, bool force_new) override;
+};