// snaprealms
for (vector<ceph_mds_snaprealm_reconnect>::iterator p = m->realms.begin();
p != m->realms.end();
- p++) {
+ ++p) {
CInode *in = mdcache->get_inode(inodeno_t(p->ino));
if (in && in->state_test(CInode::STATE_PURGING))
continue;
dout(10) << "reconnect timed out" << dendl;
for (set<client_t>::iterator p = client_reconnect_gather.begin();
p != client_reconnect_gather.end();
- p++) {
+ ++p) {
Session *session = mds->sessionmap.get_session(entity_name_t::CLIENT(p->v));
dout(1) << "reconnect gave up on " << session->info.inst << dendl;
failed_reconnects++;
client_t client = req->get_source().num();
for (vector<MClientRequest::Release>::iterator p = req->releases.begin();
p != req->releases.end();
- p++)
+ ++p)
mds->locker->process_request_cap_release(mdr, client, p->item, p->dname);
req->put();
}
__u32 numfiles = 0;
while (it != dir->end() && numfiles < max) {
CDentry *dn = it->second;
- it++;
+ ++it;
if (dn->state_test(CDentry::STATE_PURGING))
continue;
continue;
} else {
// touch everything i _do_ have
- for (CDir::map_t::iterator p = dir->begin(); p != dir->end(); p++)
+ for (CDir::map_t::iterator p = dir->begin(); p != dir->end(); ++p)
if (!p->second->get_linkage()->is_null())
mdcache->lru.lru_touch(p->second);
list<CDir*> bounds;
if (srcdnl->get_inode()->is_dir()) {
srcdnl->get_inode()->get_dirfrags(bounds);
- for (list<CDir*>::iterator p = bounds.begin(); p != bounds.end(); p++)
+ for (list<CDir*>::iterator p = bounds.begin(); p != bounds.end(); ++p)
(*p)->state_set(CDir::STATE_EXPORTBOUND);
}
bufferlist dnbl;
for (map<snapid_t,SnapInfo*>::iterator p = infomap.begin();
p != infomap.end();
- p++) {
+ ++p) {
dout(10) << p->first << " -> " << *p->second << dendl;
// actual