void OSDShard::update_pg_epoch(OSDShardPGSlot *slot, epoch_t e)
{
Mutex::Locker l(sdata_op_ordering_lock);
- dout(20) << "min was " << pg_slots_by_epoch.begin()->epoch
+ dout(30) << "min was " << pg_slots_by_epoch.begin()->epoch
<< " on " << pg_slots_by_epoch.begin()->pg->pg_id << dendl;
pg_slots_by_epoch.erase(pg_slots_by_epoch.iterator_to(*slot));
dout(20) << slot->pg->pg_id << " " << slot->epoch << " -> " << e << dendl;
slot->epoch = e;
pg_slots_by_epoch.insert(*slot);
- dout(20) << "min is now " << pg_slots_by_epoch.begin()->epoch
+ dout(30) << "min is now " << pg_slots_by_epoch.begin()->epoch
<< " on " << pg_slots_by_epoch.begin()->pg->pg_id << dendl;
if (waiting_for_min_pg_epoch) {
min_pg_epoch_cond.Signal();