// make a _reasonable_ effort to send acks/replies to requests, but
// don't get carried away, as the sender may go away and we won't
// ever hear about it.
- // FIXME: not until objecter/osd_client have a retry of some sort...
- //rank.set_policy(entity_name_t::TYPE_MDS, Rank::Policy::lossy_fail_after(10.0));
- //rank.set_policy(entity_name_t::TYPE_CLIENT, Rank::Policy::lossy_fail_after(10.0));
+ rank.set_policy(entity_name_t::TYPE_MDS, Rank::Policy::lossy_fast_fail());
+ rank.set_policy(entity_name_t::TYPE_CLIENT, Rank::Policy::lossy_fast_fail());
// start osd
Messenger *m = rank.register_entity(entity_name_t::OSD(whoami));