this will silence valgrind a bit
uint64_t size;
time_t mtime;
+ ObjectMetaInfo() : size(0), mtime(0) {}
+
void encode(bufferlist& bl) const {
__u8 struct_v = 1;
::encode(struct_v, bl);
off_t ofs;
string ns;
+ RGWCacheNotifyInfo() : op(0), ofs(0) {}
+
void encode(bufferlist& obl) const {
__u8 struct_v = 1;
::encode(struct_v, obl);
time_t mtime;
uint64_t count;
+ RGWBucketEnt() : size(0), size_rounded(0), mtime(0), count(0) {}
+
void encode(bufferlist& bl) const {
__u8 struct_v = 4;
::encode(struct_v, bl);