void set_update_stamp(utime_t t) { more()->update_stamp = t; }
void set_scatter_wanted() {
- more()->state_flags &= SCATTER_WANTED;
+ more()->state_flags |= SCATTER_WANTED;
}
void set_unscatter_wanted() {
- more()->state_flags &= UNSCATTER_WANTED;
+ more()->state_flags |= UNSCATTER_WANTED;
}
void clear_scatter_wanted() {
if (have_more())
private:
void set_flushing() {
- more()->state_flags &= FLUSHING;
+ more()->state_flags |= FLUSHING;
}
void clear_flushing() {
if (have_more()) {
}
}
void set_flushed() {
- more()->state_flags &= FLUSHED;
+ more()->state_flags |= FLUSHED;
}
void set_dirty() {
- more()->state_flags &= DIRTY;
+ more()->state_flags |= DIRTY;
}
void clear_dirty() {
if (have_more()) {