cout << " [--num-rep n]\n";
cout << " [--weight|-w devno weight]\n";
cout << " where weight is 0 to 1.0\n";
- cout << " -i mapfn --add-item <id> <weight> <name> [--loc type name ...]\n";
+ cout << " -i mapfn --add-item id weight name [--loc type name ...]\n";
cout << " insert an item into the hierarchy at the\n";
cout << " given location\n";
- cout << " -i mapfn --reweight recalculate bucket weights\n";
+ cout << " -i mapfn --remove-item name\n"
+ << " remove the given item\n";
+ cout << " -i mapfn --reweight-item name weight\n";
+ cout << " reweight a given item (and adjust ancestor\n"
+ << " weights as needed)\n";
+ cout << " -i mapfn --reweight recalculate all bucket weights\n";
exit(1);
}
[--num-rep n]
[--weight|-w devno weight]
where weight is 0 to 1.0
- -i mapfn --add-item <id> <weight> <name> [--loc type name ...]
+ -i mapfn --add-item id weight name [--loc type name ...]
insert an item into the hierarchy at the
given location
- -i mapfn --reweight recalculate bucket weights
+ -i mapfn --remove-item name
+ remove the given item
+ -i mapfn --reweight-item name weight
+ reweight a given item (and adjust ancestor
+ weights as needed)
+ -i mapfn --reweight recalculate all bucket weights
[1]