entity.name, "pong", entity.addr.get_nonce(), 0));
msgr->set_cluster_protocol(CEPH_OSD_PROTOCOL);
msgr->set_default_policy(Messenger::Policy::stateless_server(0));
+ dispatcher.ms_set_require_authorizer(false);
}
unique_ptr<Messenger> msgr;
struct ServerDispatcher : Dispatcher {
getpid(), 0));
msgr->set_cluster_protocol(CEPH_OSD_PROTOCOL);
msgr->set_default_policy(Messenger::Policy::lossy_client(0));
+ dispatcher.ms_set_require_authorizer(false);
}
struct ClientDispatcher : Dispatcher {
std::mutex mutex;