If the osd itself is behind on many maps during boot, it will get more and
(as part of that) flush the peering wq to ensure the pgs consume them.
However, it is possible for OSD to have latest/recnet maps, but pgs to be
behind, and to jump directly to boot and join. The OSD is then laggy and
unresponsive because the peering wq is way behind.
To avoid this, call consume_map() (kick the peering wq) at the end of
init and flush it to ensure we are *internally* all caught up before we
consider joining the cluster.
I'm pretty sure this is the root cause of #3905 and possibly #3995.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Reviewed-by: Samuel Just <sam.just@inktank.com>
osd_lock.Lock();
+ dout(10) << "ensuring pgs have consumed prior maps" << dendl;
+ consume_map();
+ peering_wq.drain();
+
+ dout(10) << "done with init, starting boot process" << dendl;
state = STATE_BOOTING;
start_boot();