void ProtocolV2::execute_connecting()
{
- trigger_state(state_t::CONNECTING, write_state_t::delay, true);
+ trigger_state(state_t::CONNECTING, write_state_t::delay, false);
if (socket) {
socket->shutdown();
}
void ProtocolV2::execute_standby()
{
- trigger_state(state_t::STANDBY, write_state_t::delay, true);
+ trigger_state(state_t::STANDBY, write_state_t::delay, false);
if (socket) {
socket->shutdown();
}
void ProtocolV2::execute_wait(bool max_backoff)
{
- trigger_state(state_t::WAIT, write_state_t::delay, true);
+ trigger_state(state_t::WAIT, write_state_t::delay, false);
if (socket) {
socket->shutdown();
}