outcoming_bl.clear();
if (!once_ready && !is_queued() &&
state >=STATE_ACCEPTING && state <= STATE_ACCEPTING_WAIT_CONNECT_MSG_AUTH) {
- ldout(async_msgr->cct, 0) << __func__ << " with nothing to send and in the half "
+ ldout(async_msgr->cct, 10) << __func__ << " with nothing to send and in the half "
<< " accept state just closed" << dendl;
write_lock.unlock();
_stop();
}
reset_recv_state();
if (policy.standby && !is_queued() && state != STATE_WAIT) {
- ldout(async_msgr->cct,0) << __func__ << " with nothing to send, going to standby" << dendl;
+ ldout(async_msgr->cct, 10) << __func__ << " with nothing to send, going to standby" << dendl;
state = STATE_STANDBY;
write_lock.unlock();
return;