#include "messenger.h"
#include "mdsmap.h"
+/*
+ * A cluster of MDS (metadata server) daemons is responsible for
+ * managing the file system namespace (the directory hierarchy and
+ * inodes) and for coordinating shared access to storage. Metadata is
+ * partitioning hierarchically across a number of servers, and that
+ * partition varies over time as the cluster adjusts the distribution
+ * in order to balance load.
+ *
+ * The MDS client is primarily responsible to managing synchronous
+ * metadata requests for operations like open, unlink, and so forth.
+ * If there is a MDS failure, we find out about it when we (possibly
+ * request and) receive a new MDS map, and can resubmit affected
+ * requests.
+ *
+ * For the most part, though, we take advantage of a lossless
+ * communications channel to the MDS, and do not need to worry about
+ * timing out or resubmitting requests.
+ *
+ * We maintain a stateful "session" with each MDS we interact with.
+ * Within each session, we sent periodic heartbeat messages to ensure
+ * any capabilities or leases we have been issues remain valid. If
+ * the session times out and goes stale, our leases and capabilities
+ * are no longer valid.
+ */
+
struct ceph_client;
struct ceph_cap;
#include "types.h"
#include "osdmap.h"
+/*
+ * All data objects are stored within a cluster/cloud of OSDs, or
+ * "object storage devices." (Note that Ceph OSDs have _nothing_ to
+ * do with the T10 OSD extensions to SCSI.) Ceph OSDs are simply
+ * remote daemons serving up and coordinating consistent and safe
+ * access to storage.
+ *
+ * Cluster membership and the mapping of data objects onto storage devices
+ * are described by the osd map.
+ *
+ * We keep track of pending OSD requests (read, write), resubmit
+ * requests to different OSDs when the cluster topology/data layout
+ * change, or retry the affected requests when the communications
+ * channel with an OSD is reset.
+ */
+
struct ceph_msg;
struct ceph_snap_context;
struct ceph_osd_request;