bool been_delayed() { return hit_flag_points & flag_delayed; }
bool been_started() { return hit_flag_points & flag_started; }
bool been_sub_op_sent() { return hit_flag_points & flag_sub_op_sent; }
- bool currently_queued_for_pg() { return hit_flag_points & flag_queued_for_pg; }
- bool currently_reached_pg() { return hit_flag_points & flag_reached_pg; }
- bool currently_delayed() { return hit_flag_points & flag_delayed; }
- bool currently_started() { return hit_flag_points & flag_started; }
- bool currently_sub_op_sent() { return hit_flag_points & flag_sub_op_sent; }
+ bool currently_queued_for_pg() { return latest_flag_point & flag_queued_for_pg; }
+ bool currently_reached_pg() { return latest_flag_point & flag_reached_pg; }
+ bool currently_delayed() { return latest_flag_point & flag_delayed; }
+ bool currently_started() { return latest_flag_point & flag_started; }
+ bool currently_sub_op_sent() { return latest_flag_point & flag_sub_op_sent; }
const char *state_string() {
switch(latest_flag_point) {