// start up network
rank.bind();
cout << "bound to " << rank.get_rank_addr() << ", mounting ceph" << std::endl;
+
+ Client *client = new Client(rank.register_entity(entity_name_t::CLIENT()), &monmap);
+
rank.start();
rank.set_policy(entity_name_t::TYPE_MON, Rank::Policy::lossy_fast_fail());
rank.set_policy(entity_name_t::TYPE_OSD, Rank::Policy::lossless());
// start client
- Client *client = new Client(rank.register_entity(entity_name_t::CLIENT()), &monmap);
client->init();
// start up fuse