dout(20) << __func__ << " txc " << txc << " " << txc->get_state_name()
<< dendl;
if (txc->state != TransContext::STATE_DONE) {
- if (txc->state == TransContext::STATE_PREPARE &&
- deferred_aggressive) {
+ if (osr->kv_drain_preceding_waiters && txc->state == TransContext::STATE_PREPARE) {
// for _osr_drain_preceding()
notify = true;
}
{
OpSequencer *osr = txc->osr.get();
dout(10) << __func__ << " " << txc << " osr " << osr << dendl;
- ++deferred_aggressive; // FIXME: maybe osr-local aggressive flag?
+ osr->kv_drain_preceding_waiters++;
{
// submit anything pending
deferred_lock.lock();
}
}
osr->drain_preceding(txc);
- --deferred_aggressive;
+ osr->kv_drain_preceding_waiters--;
dout(10) << __func__ << " " << osr << " done" << dendl;
}
std::atomic_int kv_submitted_waiters = {0};
+ std::atomic_int kv_drain_preceding_waiters = {0};
+
std::atomic_bool zombie = {false}; ///< in zombie_osr set (collection going away)
OpSequencer(BlueStore *store, const coll_t& c)